Many hoped for Rockstar Games to present “#Red Dead Redemption 2” at this year’s Electronic Entertainment Expo (E3). However, the studio was nowhere to be found. This led to the community asking what sort of plan does the video game company has for the sequel. After all, they are dying to know what the game is all about.

Apparently, though, there are rumors about the video game company planning to set up a cross-network play for “Red Dead Redemption 2.” It is believed that this sudden change in development could be the main reason why the title was pushed back for a later release date. Interestingly, the feature has been the main discussion at E3, with developers and publishers sharing their interest towards it.

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There is no reason to believe that Rockstar has thought about it, too.

Cross-network play rumors

Multiple sources have been saying that the company is in deep talks with gaming platform providers such as Microsoft (Xbox One) and Sony (PlayStation 4). As a matter of fact, the first evidence of this rumor surfaced last May, but gamers and critics were quick to take it for granted. But with all the changes happening within the sequel, the possibility is there.

There is no definite information as to how these talks have gone through, as the game's developer is still keeping things under wraps. But if there is one thing that is sure, it is the fact that Microsoft is willing to take advantage of the technology. Sony, on the other hand, is a different story. The tech giant has just been known to be the biggest hold-out when it comes to such integration.

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Why Rockstar would pursue the technology

First and foremost, the cross-network play brings more players together. “Red Dead Redemption 2,” in particular, will benefit the most. Think about the integration allowing players from different platforms to meet in one gaming world and interact. A wider community is going to be established.

Also, this will open cross-play options for Rockstar in the business side of things. Releasing of contents and updates will be seamless, as the release will become unified. The certification process, for instance, will not be as rigorous as it is now. This alone will help them save time and resources.

On the other side of the coin, introducing cross-play to “Red Dead Redemption 2” may mean an awful lot of work. First, this technology is new and might lead to some technical issues within the game. Second, there might be some corporate obstacles that Rockstar, as a developer, will have to undergo. If these things eventually surface, who knows if the game will be postponed once again?