From Marvel’s Avengers to Shenmue III, 5 video games one tweak away from becoming Game Of The Year

As a new year approaches, many gamers have a lot of new experiences to reflect on during the current one. [Image Source: IGN/YouTube]
As a new year approaches, many gamers have a lot of new experiences to reflect on during the current one. [Image Source: IGN/YouTube]

These video games only needed polishing before they could sparkle in 2020.

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As a new year approaches, many gamers have a lot of new experiences to reflect on during the current one. Admittedly, the year 2020 was a tough ride for many but gamers managed to pull through just fine playing the newest Video Games in their safe spaces.

Unfortunately, the quality of their gaming experiences under lockdown comes down to the quality of the games, and not every new title was worth all those months spent indoors. But some, in particular, could have been if only their developers had made some final adjustments.

Below is a shortlist of said titles--some good while others bad--that was just a single tweak away from being excellent. In fact, these video games could have gone on to be candidates for Game Of The Year (GOTY).

1

Fallout 76: Wastelanders

Many will argue with this first entry given it was released back in 2018. But the recent release of its ‘Wastelanders’ expansion injected a bulk of valuable content and bug fixes that were missing at launch, transforming the once bareboned title into a fully realized Fallout MMO. Unfortunately, the ‘Fallout 76’ expansion also brought more bugs. This was all avoidable but Bethesda insisted on relying upon its outdated proprietary engine. Five words: Fix the f**king engine already.

2

Marvel’s Avengers

Crystal Dynamics brought its own vision of the Marvel universe to life with 'Marvel's Avengers,’ an RPG-styled brawler that put players in the roles of members of the titular team. And what was shown up until launch seemed overly promising. Unfortunately, the developer had a little tunnel vision whereas it thought that all RPG mechanics were meant to be repetitive, especially the end-game. Therefore, taking the time to make things a little more dynamic would have done this title justice.

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