The latest updates for "Resident Evil 2" reveal more details about the camera view used in the game. Capcom game producers, Yoshiaki Hirabayashi and Tsuyoshi Kanda, told Game Informer (via GearNuke) in an interview that the standard over-the-shoulder camera view of the game will feel different from the previous titles.
Capcom announced "RE2" at the Electronic Entertainment Expo event along with a working gameplay demo. Players will reassume their roles as Leon S. Kennedy and Claire Redfield and they must survive the zombie-infested streets of Raccoon City to solve the mystery of the outbreak.
The game will launch on January 29, 2019, for the PlayStation 4, Xbox One, and PC.
A different over-the-shoulder feel for 'Resident Evil 2'
"Resident Evil 2" will feature the standard third-person, over-the-shoulder camera view from "Resident Evil 4," however, producers Yoshiaki Hirabayashi and Tsuyoshi Kanda explained that it will feel different from the previous titles who have the same camera view. According to GearNuke, both producers settled for an over-the-shoulder view because it will cater to the goals they have in mind for its development. They want to give video game fans the best experience they can have in the project.
Hirabayashi added that "RE2" will not be an action-shooter game as they incorporate survival-horror themes from the original game.
He further explained that "RE4, 5, and 6" has become an action game and has lost its horror effect on players.
Kanda stated that camera view of the game is much slower in pace and players will have to learn how to manage their resources for survival similar to the original title. "I think if anyone has any concerns that over-the-shoulder is going to make it an action game, then we can tell you “No, it feels like Resident Evil 2,” it’s just that there’s a brand-new perspective," Kanda told Game Informer.
What do we know so far in 'RE2'
Capcom brand manager Mike Lunn told GamingBolt (via OtakuKart) that "Resident Evil 2" will not be an exact remake of the original. He stated that the development team had several changes for the puzzles and added new factors to top its foundation and surpass fan expectations.
The puzzles' locations in the game, such as the east wing of the Raccoon City Police Department, will not be opened easily as Leon needs the combat knife to cut the taped fuse box to unlock its gate.
The locations for the three medallions have also been altered to make it more challenging and frightening for the players. Players' encounters with the Licker are also different in the game as Leon spots one outside the window instead of on the ceiling.
The campaign scenarios for Leon and Claire are changed in the game, but their paths will be the same as the original story. Players will also encounter memorable boss fights with monsters like the mutant alligator and Mr. X.