Players of “Monster Hunter: World” are in for a treat. The game creators just announced that they will soon be unveiling free downloadable content for the highly anticipated action role-playing game.
Monster Hunter: World’ free quests
During an interview with Polygon at Gamescom 2017, “Monster Hunter: World” producer Ryozo Tsujimoto stated that they are planning to continue to unveil free quests for the game after its release. He also stated that the players will be required to sign up for console-specific online services should they desire to play with their friends and other players.
He also explained that on a portable, players are mostly offline. This fact raised the necessity of having a system in place where they would just download the quests or data whenever they can so they can continue playing when they’re out. Fortunately, players are now most often than not connected to the internet when playing on their console.
He stated that they are gearing towards the idea of releasing quests that would only be available for certain time periods, which wouldn’t have been as fair to handheld players.
Same meaty experience in ‘Monster Hunter: World’
The creators promised that the upcoming game will have the same amount of main story content as the previous installments in the series.
During the interview, the executive producer Kaname Fujioka explained that they have made sure that it has the right amount of gameplay the people would expect from a Monster Hunter game. He also added that they believe that they had the right priorities during its creation, and they don’t want to let the players down.
“Monster Hunter: World” is an upcoming action role-playing video game currently in development and to be published by Capcom.
It is the fifth entry in the Monster Hunter franchise. The game will feature a four-player online co-op mode and for the first time in the series, it will allow cross-regional play between Western regions and Japan.
The console versions are planned to feature ultra-high resolutions and other more advanced features from PlayStation 4 Pro and Xbox One X.
According to Tsujimoto and Tokuda, the purpose of the delay of the Windows version is to ensure the best optimization and performance.
It’s currently scheduled for a worldwide release in early 2018 on Xbox One and PlayStation 4, with Microsoft PC release later on. The Japanese release of the game will only support PlayStation 4 console.
You can watch the trailer for the game below.