BioWare updated its blog late Monday with the saddest of news: Corey Gaspur has passed away. Gaspur was instrumental in several different games over the last decade and was practically a fixture at the company. His credits included “Sonic Chronicles,” “Dragon Age: Origins,” “Mass Effect,” and the upcoming “anthem.”
Remembering Corey Gaspur
Before making a name for himself at BioWare, Gaspur spent time at Propaganda Games working on his first project, the 2008 reboot of “Turok” for the Xbox 360 and PlayStation 3.
It was 2007 when Gaspur became a part of BioWare’s Edmonton headquarters, where he started designing the role-playing game “Sonic Chronicles: The Dark Brotherhood” for Nintendo DS.
He nabbed everybody’s attention upon the release of the “Mass Effect” games, which went on to become his identifier. Gaspur held a variety of positions with BioWare including lead combat designer and level designer, eventually moving up to become lead designer, with “Anthem” being the first project under that title.
Gaspur’s cause of death had not been made public by friends and colleagues. However, they have set up a fund to support Corey’s young son Cain. "Cain will be turning four on August 15th without his dad. It's quite possible he won't understand what has happened and he may not for some time," the description for the crowdfunding campaign reads. "We have set up this fund in hopes that his friends and family will donate what they can during this difficult time."
As of writing, the campaign has raised $16,087.
If you’d like to donate, you can do so on the website YouCaring.
BioWare’s ‘Anthem’
“Anthem” is the Destiny-esque game unveiled first at E3 in May, running on the recently-announced Xbox One X. While the Xbox One X is due out this November, the new IP won’t be releasing until 2018. It will be BioWare's first new game series since “Dragon Age” in 2009.
Players will take on the role of a Freelancer, a human fighting to protect and save humanity whilst exploring the game's vast open world. Donning exosuits called Javelins, each of which have different abilities. With them, players can take out massive enemies, fly, and swim underwater,
It should also be noted that, although “Anthem” gameplay was shown off for the very first time at Microsoft’s presentation, there is no exclusivity deal for the game whatsoever. The game will be releasing on Xbox One, PS4, and PC.