“PlayerUnknown's Battlegrounds” is making a smooth progress as it approaches its full release on Microsoft’s Xbox One and Windows PC later this year. Just recently, game creator Brendan Greene has revealed important things that the Bluehole Studio team has done so far in developing the MMO battle royal video game.

Greene, who is also known as PlayerUnknown, took to his official Twitter account to tell the fans that he was at his new office and the development team is working on the game’s desert map. It is confirmed that one of these maps is set in the desert ruins of Peru while the other map will take place in the Adriatic region.

Peruvian Desert Map previewed

He then posted a couple of screenshots that offer a preview of the Peruvian Desert map and the images simply look stunning. See the photos of the new location in his tweet below:

In his interview with Game Informer last May, Greene had already mentioned the Peruvian desert as one of the new maps that players will explore in “PlayerUnknown’s Battlegrounds”, although, he didn’t go into specifics at that time.

Single-player campaign teased

Interestingly, Greene has also shared that he thought of creating a single-player campaign mode for “PlayerUnknown’s Battlegrounds”.

However, he said that there’s a need to create a lore to possibly do it.

What he has in mind is the history of a Russian island with a military occupation, and he describes it as a "Watch Dogs" kind of game that is located on an island. But for now, these are just pure ideas and not yet final or official, in any case.

Early Access Week 15 Update

In more news, Bluehole Studio is set to roll out Week 15 update for “PlayerUnknown’s Battlegrounds” today, July 6, after it was deployed to the Test Servers yesterday.

The developer has also revealed the full patch notes for the latest update of the game. Some of the notable changes from this new patch include the improvement of the user interface (UI) performance of client PCs and the addition of the Southeast Asia (SEA) server.

It also comes with several bug fixes that address a host of glitches and issues encountered by players in the game. Fans can check out the full list of the changelog via the game’s official website.

“PlayerUnknown’s Battlegrounds” is developed and published by Bluehole Studio using the revolutionary Unreal Engine 4. The battle royal game is slated for a full release on Microsoft’s Xbox One and Windows PC sometime in late 2017.