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Despite the rather odd release date for “#Cuphead”, it appears the game more than delivered on its promise. When the title was officially revealed a few years back, the handpainted cells and throwback storyline seemed to capture the hearts and minds of the gaming public. While the title has only launched on the Xbox One and PC, it appears the limited release platform hasn’t hampered the sales in the first few days.

The game has been hyped since that reveal, making headlines as one of the top indie games in development for the Xbox One. While there are more than 1,000 indie titles supposedly in development, it was “Cuphead” that was considered a kind of standard bearer for titles that weren’t being made by the big AAA companies in 2017.

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Official sales numbers on the Xbox One might be a bit of a ways away, we do know that on #Steam, the game sold more than 125,000 copies since its Friday morning release.

‘Cuphead’ game gets rave reviews

Not only was “Cuphead” one of the best sellers on Steam of the week, the game is also getting overwhelmingly positive reviews. The game was popular enough and got good enough reviews on the PC this past week that it finished behind only “Player Unknown’s Battlegrounds”, “Total War: Warhammer II”, and “Divinity: Original Sin 2.”

Obviously “PUBG” has been massively popular for the last few months. That “Cuphead” has managed to already outsell staples like “Grand Theft Auto 5” is more than a little impressive. With the more than 125K copies sold on Steam alone, it seems as though the game could be considered a bit of a juggernaut.

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One of the reasons the game has gotten such great reviews is because the title isn’t something that people can get through in a short period of time. The game is considered one of the more difficult titles that has released this year.

Can “Cuphead” make extended run?

The release of “Cuphead” might officially kick off the fall window. The game is just one of a ton that are going to be coming in the next few months as the video game industry rachets up for the Holiday season. That means the title could either continue its big run, as more people see how fun it is to play, or it could fade into the background. With “Shadow of War” just days away from its release, it will be interesting to see just how well the indie title is able to hold up. The degree of difficult and the love it has already gotten on Steam could keep it around longer than other titles of its ilk. #XBoxOne