"The Legend Of Zelda: Breath of the Wild" is the first in the franchise to feature a full open-world environment. Nintendo’s new creative strategy for the game is clearly a big hit among fans and critics that the developer is considering an “open-air” concept for new “Zelda” titles going forward.

According to a translation of a Famitsu interview, Producer Eiji Aonuma suggested that open-world gameplay might be the new standard for the whole franchise. “I think that, in the future, open air games will be the standard for Zelda,” he said, when asked of the future titles.

Hours and hours of ‘Zelda’ fun

“The Legend of Zelda’s” style of gameplay hasn’t really seen enormous changes since 1998’s “Ocarina of Time.” It was in 2013 that fans saw a hint of an open-world environment in “A Link Between Worlds,” but “Breath of the Wild” is where Nintendo made a complete crossover into this type of gameplay.

Aonuma also commented in the same interview that Hyrule’s history changes over time. The producer quipped: “The situation is as if I found new ancient documents.”

While changes aren’t always welcomed by fans, “Breath of the Wild” has so far received positive reviews alongside the new Nintendo Switch console last month. In fact, game reviewers over at GameSpot, IGN and Polygon have given it perfect scores, not seeming to mind some technical issues.

The new installment for the Nintendo Switch has given millions of fans what seems like an endless type of gameplay, due to its open-world environment. That said, it comes as no surprise that the team behind the highly-rated game is headed toward the open air concept in future “Legend of Zelda” games.

Nintendo at E3 2017

As of this writing, there have been no updates that point to a new “Zelda” game in development for the Nintendo Switch, although fans might want to hear the buzz at E3, which starts June 13 and will end June 15. The publisher has recently confirmed that major plans are to be announced at the convention, including new games for the 3DS.