ARK: Survival Evolved’s” recently announced game mode – Classic PvP – goes live today as it will provide Survivors an “exciting large-team competitive experience.” That said, the developer rolled out a new Community Crunch blog post where it detailed their future plans for the new game mode.

Per the dev’s latest post, they believe that a large group PvP has a lot of “undiscovered potential” as they’re asking their player base to pitch in their ideas about balance changes in the new game mode. Wildcard added that Classic PvP will be getting several adjustments and changes along the way as they make an effort to make it fun and competitive for everyone.

Aberration and Extinction

Wildcard also revealed that they are now seeking ways to add both Aberration and Extinction in Classic PvP provided that these contents have balance changes that are in line with the new game mode. They pointed out, though, that there is no definite timeline for such move.

Console patch

The blog post also detailed an upcoming patch for both Xbox One and PlayStation 4. According to the patch notes, Homestead will be receiving several tweaks and bug fixes which include:

  • Structure pickup when inventory is full has been disabled
  • Fence Support health buffed
  • The inclusion of Homestead Tek engrams to boss dinos on Scorched, Aberration, and Extinction
  • Fixed an issue involving double door pickup after the pickup timer has already expired
  • Resolved an issue where Triangle Roofs are barred from being placed on Large Walls

As for Kibble:

  • Yutyrannus eggs are now set to be usable with Extraordinary kibble recipes.
  • Icon alterations
  • Fixed imprint requests for both Scorched Earth and Aberration.

Wildcard also fixed several bugs in Prim+ that involves coal harvesting, beeswax production, crafting new kibble, forge crafting, and hazard suit.

Oviraptors in Aberration, on the other hand, are now allowed in through Obelisk Transfer Extinction. Extinction also received several updates:

  • Fixed a water volume in the Desert biome that was not set to trigger on the collision
  • Values to Desert water have been adjusted in order for it to have more fish
  • Hesperonis spawns have been added to both Snow and Desert biomes

The patch notes also detailed some of the fixed exploits that are related to:

  • Tuso
  • Platform limits
  • Fence Support
  • Enforcer
  • Basilisks


The latest Community Crunch also tackled the undermeshing issue within “ARK” which has been a long-standing problem in the game.

The post stated that the devs are tight-lipped about the changes that they’ve made for reasons that giving too much Intel would compromise their efforts. However, they gave an assurance that they’ll seek out players who are using the exploit and ban them from the game.