Later this month, Ubisoft will release "Assassin's Creed Origins" to PlayStation 4, Xbox One, and PC. When it arrives, players will get to explore the action-adventure video game [VIDEO] set in Egypt. In a recent chat with GamesMaster Magazine (via WCCFTech), game director Ashraf Ismail explained how the game differs from previous offerings in the franchise and why they've decided to do away with filler content after receiving feedback from players. According to Ismail, the game is set in Egypt because it's a "world of unique locations." Players will not be limited by what they discover there, as they will also find things along the way that "has value for you, whether that’s lore or gameplay." He pointed out that they veered away from "floating collectibles" because they wanted to have things in the game to "have meaning." It was in the research phase that they were able to discover "real people, real events" which they decided to integrate through a quest structure.

But more than real-life meaningful items and locations, the game will also offer loot boxes in the form of the Heka chest.

What is a Heka chest?

When "Assassin's Creed Origins" arrives on October 27 on consoles and PC, fans will be able to get their hands on magical loot boxes called Heka chests. According to PlayStation Lifestyle, these chests contain "one random weapon or shield" and will open once a player purchases it through in-game currency.

Game pays homage to real Egyptian architecture

Heka chests are just one of the few awesome treats fans will get to enjoy in "Assassin's Creed Origins." Forbes reported that the game will feature a "Discovery Tour," which is a free mode that does not feature any combat in it, allowing players to freely explore the awesome Egyptian Architecture in the game.

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This new mode is "free of combat, storyline or time constraints," enabling players to explore as much as they can locations such as the Nile Delta, Grand Sand Sea, Giza plateau, and more. Game director Ashraf Ismail shared to GamesMaster that these locations in the game are "very respectful of what is known and what is there" in real life, as the architecture is "respected almost 100%." Of course, they had to add some hidden chambers that remain undiscovered, because that's where the game "infuse" the lore. Directed by Ashraf Ismail and Jean Guesdon, "Assassin's Creed Origins" will launch on Xbox One, PlayStation 4, and PC this October 27.