Activision and Sledgehammer Games' "Call Of Duty: WWII" is arriving this November and this weekend, players can get their hands on the game through the ongoing beta. But as the beta is well underway, Activision is still making changes to the upcoming first-person shooter video game. In fact, Activision has just taken to their official community blog to share the changes in Weekend 2 of the Private Multiplayer Beta.
Level Cap now increased to 35
According to Gamespot, Activision announced that the new Level Cap for "Call of Duty: WWII" has been increased from 30 to 35.
For players, this means that they can now get their hands on awesome new weapons, basic training, and other necessary equipment to survive battles. Players should look forward to getting the M1928 and the Flamethrower Scorestreak.
New mode added to beta
The "Call of Duty: WWII" beta has also added a new mode, according to Activision. The studio announced that the new mode is called Kill Confirmed, which requires players to collect the defeated opponent's dog-tags to complete the kill. Aside from these changes, Activision has also added some improvements based on user feedback. According to Gamespot, these include the increased Team Deathmatch points from 75 to 100, and the Domination match limit, which has been changed to 100.
Players will also notice that the studio has increased the difficulty of the paratroopers and decreased Molotovs to one per score streak.
Activision is always listening to fan feedback
Back in May, Forbes spoke to Activision Executive Vice President Rob Kostich to talk about "Call of Duty: WWII" and how the studio planned for it.
He admitted that they are constantly listening to player feedback. He shared that the game was "a bit of a departure at the time, but we felt it was the right creative direction and the right time to go back to where it all started. After seeing the response from the reveal, it is pretty clear that it was the right decision."
Studio talks about the decision to choose the period setting
"Call of Duty: WWII" is the 14th installment in the long running "Call of Duty" games and Sledgehammer games studio head Glen Schofield shared that the decision to set the game during World War 2 came about because it's been almost a decade since the last "Call of Duty" game was set in the second World War.
He said that WWII is "one of the most important inflection points in the twentieth century" and that the "time period itself is really fascinating." Players can get to see more of this in the ongoing beta for "Call of Duty: WWII," which arrives on PlayStation 4, Xbox One, and PC this November 3.