The developers of the popular asymmetrical horror title “Friday the 13th: The Game” recently discussed topics centered on Host Migration and Dedicated Servers. Fans have been raising the issue on host migration in the game.
Host migration
The issue about getting “Friday the 13th: The Game” a host migration system is a regular suggestion among players. Players often complain that when the lobby host ends the game immediately after Jason kills him, the match automatically ends for everyone. Gun Media shared on the game’s official forum that they are now doing something to address this problem.
However, the developer made it clear that they are not going to infuse host migration in the asymmetrical horror title.
One of the reasons cited by the developer about host migration is that when the host drops, other players are also leaving rooms and finding new games. This rather propagates the waiting and the possibility of game data loss between clients. Aside from this, another issue with host migration is that when the host is Jason and the host quit or disconnect, no one would be chosen as Jason.
Dedicated servers
Instead of adding host migration, the developer will have dedicated servers for the game. According to the forum administrator Ben of Gun Media, the console versions will have a smoother overall performance with the host advantage removed.
This means that whenever someone disconnects, pausing the game is no longer needed. In addition, there is a lesser chance for data loss that might take place while juggling hosting duties and migration.
Furthermore, with dedicated servers, the console will perform similarly to PC in terms of joining and leaving the game. The dedicated servers are estimated to be released in the game by September.
Ben pointed out that a system audit is needed before the team can finally confirm the official release date.
Code of Conduct
Meanwhile, Gun Media and Illfonic recently updated the code of conduct of the game. Now, players who repeatedly leave the games in the middle and those who are abusing exploits of the game will be punished.
The developer will trace data over time and once proven can issue a temporary ban to players. In addition to punishing leavers, players who will try to access areas not yet available to the public will also be penalized. Other game violations included in the new Code of Conduct includes the use of cheats and spamming chats among others.
“Friday the 13th: The Game” has been digitally released on PlayStation 4, Xbox One, and PC. The physical copies of the game will be released on October 13, 2017.