The year 2019 was considered another great year for gaming. The video game industry grew three percent, netting over $120 billion in revenue. The PlayStation 4 had sold 100 million times over. And pro-game streamer, Ninja became the first person to gain one million subs within a week on Mixer.
Yet despite all the glorious spoils that year, the video game industry still had a lot of trash to wade through. Many controversies hit the industry--most stemming from some terrible decisions made by publishers and their studios.
Particularly, those decisions that negatively impacted some of the most highly anticipated video games made many to question if 2019 was actually the best year of gaming. Below are the five most broken video games of 2019 that made people worried.
Left Alive (PS4/PC)
‘Metal Gear’ is undoubtedly the best stealth-action gaming franchise known to man. Therefore, high expectations are typically placed upon other franchises looming under its long shadow. Unfortunately, ‘Left Alive’ was simply left in the dark. Set within the highly popular ‘Front Mission,’ the game mixed stealth and urban terrains with its mech combat. Unfortunately, ‘Left Alive’ suffered from poor mission structures, bland level design, frame rate issues, wonky combat, and broken enemy AI.
Anthem (PS4/Xbox One/PC)
Mech suits are supposed to be cool whether they’re real or just a simulation. Unfortunately, ‘Anthem’ missed the mark entirely due to ongoing friction between its publisher and developer. ‘Anthem’s’ woes were the result of the co-dependent relationship between its publisher Electronic Arts and its developer Bioware. Similar to their previous joint project ‘Mass Effect Andromeda,’ the game was compromised placing time constraints, over monetization, lingering bugs, and a total lack of vision.
Ghost Recon: Breakpoint (PS4/Xbox One/PC)
Given the enormous success of ‘Tom Clancy’s Ghost Recon: Wildlands,’ it seemed like a safe bet that its successor ‘Ghost Recon: Breakpoint’ would do well with the formula. But then it came out and publisher Ubisoft was in for it with the bug reports. ‘Ghost Recon: Breakpoint’ frequently crashed on startup. When it did run, the world and its animations would come undone. Vehicles, weapons, and equipment would become unfunctional and exploitable. And enemy A.I. had apparently skipped classes.
Fallout 76 (PS4/Xbox One/PC)
The Bethesda company is notorious for its dependence on the dreadfully unstable ‘Creation engine.’ The bug-ridden engine isn’t suited for modern gaming and ‘Fallout 76,’ the franchise’s first foray in multiplayer, was no exception. As the latest outing in the post-apocalyptic nuclear wasteland, ‘Fallout 76’ suffered from the worst video game-breaking bugs to plague the franchise; server crashes, loot duplicating, broken levels, account hacking and broken enemies just to name few.
WWE 2K20 – (PS4/Xbox One/PC/Switch)
The WWE video games have been quite the stinkers, year after year, since the transition from publisher THQ to 2K Games. But ‘WWE 2K20’ takes the title for being the worst release to date, literally. Almost every gameplay aspect of ‘WWE 2K20’ is broken. These include broken character modeling, wonky animations, frame rate dips, and laughable physics. But the worst bug of them all is the one that prevents the video game from running while the clock is set in 2020. No, seriously!