Nintendo has released the official game file sizes for the Switch's eight launch titles that will be coming out in Japan. With an internal memory storage capacity of just 32 gigabytes, it's been a pressing issue amongst potential consumers on how big game files will be. It was leaked earlier this year that Nintendo Switch's flagship title, The Legend Of Zelda: Breath of the Wild, was 13.4 gigabytes, roughly 40 percent of the system's total memory. Turns out that trend will continue for bigger titles, including a game that won't fit on the console at all.

List of Nintendo Switch software file sizes

File sizes can be found on the game capsules at Nintendo of Japan's official website and are listed below in order of ascending amounts. For those that will be buying most or all of these titles for the Nintendo Switch, that doesn't leave much room for other titles that will be released further down the line. The console's already meager 32 gigabytes are further truncated to approximately 26 gigabytes due to the size of the firmware. Adding up all the launch title sizes gives us roughly 67.4 gigabytes.

  • Puyo Puyo Tetris - 1.1 GB
  • I Am Setsuna - 1.4 GB
  • Snipperclips: Cut it Out Together! - 1.6 GB
  • Nobunaga's Ambition - 5 GB
  • Disgaea 5 - 5.9 GB
  • Mario Kart 8 Deluxe - 7 GB
  • The Legend of Zelda: Breath of the Wild - 13.4 GB
  • Dragon Quest Heroes I & II - 32 GB

Solutions for Nintendo Switch's memory shortage

Maintaining a strict filing system of loading up one or two games at a time would be the cheapest option, but not the best.

Given that one game is already past what the system can hold means that there will likely be many other future releases with the same situation. Consumers aren't held to just downloading digitally, however. Most games, especially first-party and triple-A titles, will also be released physically in cartridge form.

For those that don't want to be dragged down with numerous game cards, another option is to add a microSD card.

Nintendo has announced support for various SD cards up to 2 terabytes. As of now, only SD cards up to 512 gigabytes are mainstream and can be found for approximately $60. It's an additional hidden cost that consumers will have to eat up if they don't want the game in physical form.