The latest updates for "Devil May Cry 5" reveal new details about the game's development, characters, and gameplay. Capcom shared these details during their interview sessions with Famitsu (via Siliconera) as they aim to make the sequel to be the most action-packed video game in the franchise.

Capcom announced "DMC 5" at the 2018 Electronic Entertainment Expo event and it features the return of Nero and Dante.

The game is set several years after "DMC 4" as Nero goes to Red Grave City to stop a demon invasion with the help of Dante and a new female lead, Nico. He is also looking for the person responsible for cutting-off his Devil Bringer arm.

New details about V in 'Devil May Cry 5'

According to Siliconera, Capcom announced that a third playable character will join Nero and Dante in "Devil May Cry 5" and his name is V.

His gameplay style will be different from the two characters as he can cast spells to fight demons and he is a range-type character like Trish and Lady.

V can also summon demons right inside enemies and tear them apart. The only drawback to this is that some of the spells take time making it slower to cast them, and it will also leave V vulnerable to attacks.

Capcom also revealed that they wanted "Nero to be at the top of his game," hence the huge time skip in the story.

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The background music will change whenever players execute a series of impressive combos. However, they can get stuck in the same melody over and over again, unless they do a very "cool" move. This will allow payers to challenge themselves to be more creative in fighting against stronger enemies.

Nico will assist Nero in his quests as she will develop new upgrades for the Devil Breaker in order to unlock new skills against challenging foes.

Nico is the granddaughter of Neil Goldstein, the creator of Dante's handguns, Ebony and Ivory.

Game producer, Michiteru Okabe, confirmed that Dante's twin older brother, Vergil, is Nero's father. Fans speculated that Vergil was the one who cut off his son's arm as it houses his signature weapon, Yamato.

Capcom on photorealistic graphics and animation

According to Segment Next, "Devil May Cry 5" will have the standard 60fps graphics and Capcom will focus on photorealism and its "a consistent 60 fps for a high-speed battle."

Previous titles were focused on the responsiveness and players were able to cancel animations but this will not be the case in the sequel.

The developers stated that if they did the same thing with "DMC 5" then it will look strange and unrealistic.

In order to make the characters in the sequel look realistic, Capcom hired models to do 3D facial and motion scanning for Nero and Dante. They also scanned clothing to make it look they are a part of the person's body movement.

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