3

Players always do the same mission types

There are way too many open-world games that task players with catching pigeons, repairing radio towers, collecting trophies, and other tedious filler. Some games can get away with these tropes if the ways to get around are fun. Web swinging in Spider-Man is such a cathartic gameplay mechanic that players are willing to put up with chasing pigeons. Hyrule in Breath of the Wild is such a rich world that players are willing to climb towers.