Five ways the open-world genre is getting stale

1

There's a dissonance between narrative and gameplay

There's a term for a disconnect between what's conveyed through gameplay vs the narrative- ludonarrative dissonance. John Marsdon as depicted in the cutscenes of Red Dread Redemption is a former outlaw who wants to atone for his past sins and save his family. However, John Marson as controlled by the player can be a sicko who ties women up and leaves them on train tracks.

1 of 5
Next