It has only been a few days since ‘Hearthstone’s’ new expansion, Kobolds, and Catacombs, was released on December 7, which has already given avid players plenty of time to pour over the new cards and find some interesting quirks.
Kobolds and Catacombs introduced 135 new cards into 'Hearthstone’s' growing arsenal, which promises players many exciting interactions with new archetypes, such as those that could stem from Rogue’s new legendary weapon, Kingsbane, and all the new Rogue cards focussed on weaponry.
However, there are some cards that stand out from the rest as being completely outlandish.
The 7 wackiest cards in Kobolds and Catacombs
My list of the seven wackiest cards in this expansion start with Temporus, the Priest’s legendary minion which costs 7 mana for a 6/6 dragon. It has a Battlecry which states: “Your opponent takes two turns. Then you take two turns.” While having two turns in a row can be powerful, especially for Highlander Priest, the risk of having your opponent take two turns before you can just be too great.
The second card on the list is the Shaman’s legendary weapon, The Runespear, an 8 mana 3/3 weapon which says, “After your hero attacks, discover a spell and cast it with random targets.” This can be especially dangerous as one of those random targets could be your hero or your strongest minion.
The next card is Shaman’s legendary minion: Grumble, World Shaker. Its Battlecry says, “Return your other minions to your hand. They cost (1).” Although returning minions to your hand would allow you to replay your minions at full health and getting a second Battlecry, after paying the 6 mana to cast the 7/7 Grumble, how much mana can you have left?
This move can leave you exposed and cannot be recommended to be played on curve.
Cataclysm is a quirky warlock spell which costs 4 mana and states, “Destroy all minions. Discard your hand.” This card may be able to get you out of a fix but lowers you to top decking. On the other hand, if you are playing the Warlock quest from Un’Goro, you could complete the quest on turn four with this card in hand.
But wait, there is more...
The new Warlock cards have some even better surprises. The Warlock Legendary minion, Rin, the First Disciple costs 6 mana for a 3/6 minion with taunt, but her Deathrattle puts ‘The First Seal’, a five-mana spell, into your hand. When casting The First Seal summons a 2/2 demon and puts the Second Seal into your hand, which can summon a 3/3 demon and puts the Third Seal into your hand. This pattern continues until the Fourth Seal gives you the Final Seal, which summons a 6/6 demon and puts Azari, the Devourer into your hand.
Azari, the Devourer, costs 10 mana and is a 10/10 demon with a Battlecry that says, “Destroy your opponent’s deck.” Although this is a sure way to win the game, it is quite the process, which can be stopped by Counterspell or by Rin, the First Disciple being silenced.
The sixth card on the list is King Togwaggle, a neutral 5/5 legendary minion that costs 8 mana and has a Battlecry of, “Swap decks with your opponent. Give them a Ransom Spell to swap back.” Although the Ransom Spell will swap back the decks from 3 mana, this can be countered. It also runs the risk of you losing your good deck for a bad one or vice versa.
Last, but not least, is Void Ripper, a 3/3 neutral epic minion with a cost of 3 mana. This demon has a Battlecry which allows you to swap the attack and health of all other minions. This can work to your advantage as well as your opponents, but there are very few occasions where this will be an optimal play.
So, whether you are an avid player or new to Hearthstone, Kobolds and Catacombs looks like it is going to be a fun ride but remember, “You no take candle!”.