Square Enix concurrently worked on two projects last year that eventually became great hits on their own. The first one is obviously “Final Fantasy XV”, which released to critical acclaim, but eventually received bad publicity for its controversial Chapter 13. On the other hand, the developer also worked on a project together with Platinum Games. The game was helmed by Yoko Taro and was a sequel to one of their under-appreciated titles. ”Nier: Automata” was an action-RPG that surprisingly earned praises from critics and fans even before its release. Hideki Kamiya, co-founder of Platinum Games has even credited the game’s success to have helped them survive rough patches.


“Nier: Automata” against the competition

It should be noted that “Nier: Automata’s” release faced strong competition from another AAA title and a new console’s launch. Platinum Games claimed that favorable feedback from critics, great review scores, and positive word of mouth were a big help to the action RPG's sales. It was released just a few days ahead of “Horizon Zero Dawn”, a PS4-exclusive title of the same genre from Guerrilla Games. The following week, gamers also saw the official launch of the Nintendo Switch and “The Legend of Zelda: Breath of the Wild”. Yoko Taro’s game faced strong competition but still managed to move a lot of units.

Giving credit where it's due

Game Rant reports that Hideki Kamiya praised Yoko Taro and his work on “Nier: Automata”. The company’s co-founder even took to Twitter to thank him. The translated tweet surprisingly revealed that the game studio was going through tough times. However, because of the game’s great sales, it seems to have breathed new life into the developer. He also noted that due to being understaffed, Kamiya sometimes has to do some of the work himself.

When two people work great together

According to their fans, both Hideki Kamiya and Yoko Taro deserve the credit for the success of “Nier: Automata”.


The two are considered to be very vocal throughout the game’s development and even interacted with their fans. Taro is described to be very quirky and even encouraged his fans to send him drawings of the infamous 2B butt controversy. Gamers found this to be very humorous, which even lent Platinum Games more publicity prior to the game’s release. Kamiya, on the other hand, was still recovering from Microsoft’s decision to cancel "Scalebound" and "Automata’s" success seems to have lifted his spirits.