Video games live and die by their content. But if they lack meaningful content on launch, then they are mere flashes in the pan. Such is the case of "Bleeding Edge," the competitive brawler from the studio, Ninja Theory. This 4 vs 4 melee combat game featuring an insane roster, class system, and some over-the-top fighting ultimately lacked depth and a considerable amount of content on launch. Worse, it's been that way since. Hence, "Bleeding Edge" inadvertently lived up to its name.