As the Pokemon Go Valentine’s Day event winds down, fans of the game are wondering what’s next for the popular app. Each holiday has brought new and exciting treats for fans who have stuck with the game -- from double candy and extended lures to new mons and special packages for purchase. But there are still questions on some highly anticipated, and often teased, holes that have yet to be filled in the game.

Missing features and legendaries

First and foremost, players are wondering about the legendary Pokemon from Generation One. Moltres, Zapdos, Articuno, Mew, and Mewtwo were part of the advertising from day one (who could forget that ad showing thousands of trainers chasing down and fighting Mewtwo together in Times Square?), but they have yet to show up in game.

Also of note is the cooperative nature that the crowd plays the game, another notable absence in the game -- the closest thing to co-op mode so far is being able to see a fellow member of your team if you are taking down an opposing gym simultaneously.

Which brings up another important missing feature teased since day one: Trading. As of now, trading has yet to show up, the closest thing so far is to allow a buddy to sign into your account while near a rare mon you don’t yet have and capturing it for you. This is currently the only way to catch regional locked Pokemon like Tauros, Farfetch’d, Kangaskhan, and Mr. Mime short of spending a small fortune in travel costs. But this is considered cheating, and it can earn you a ban if you are caught doing it.

Where is Generation Two?

The final phanpy in the room is the lack of Generation Two mons outside of the seven babies and togetic, all of which were released only via the egg hatching feature in a blatant cash grab by Niantic. The company made an apology of sorts during the Christmas event by loosening up the rate for the baby hatches and giving out the normally costly incubators for free around the holidays.

Niantic CEO John Hanke recently sat down for an interview with Waypoint, discussing the delays, and seems to put most of the blame on technical limitations. He also made some assurances that the rest will be coming soon, but was rather vague as to the whens and hows, as Niantic is often loathe to spoil the surprise, not to mention the big promises made early that have been pushed back, also likely due to technical limitations.

Player vs. player

Hanke also intimated that player vs. player battles would be coming at some point in the near future -- a sure to be welcome development as gym battles can be cumbersome and ultimately pointless against the game’s suspect AI.

In the meantime, players will have to continue catching those pidgeys and rattatas, and wait a little longer to be able to help your Lapras-free buddy out with one of the six you’ve hatched. But die-hard fans of the franchise know that in order to be the very best that no one ever was you have to have a little patience from time to time.