It has been a while since fans received any updates for Hideo Kojima’s latest project. “Death Stranding” did not make an appearance during the E3 2017 game expo, which leaves gamers to wonder about its current status. The enigmatic game from the famed “Metal Gear Solid” director has continued to spark questions about its gameplay and genre. It will feature motion-captured actors like Norman Reedus, Guillermo del Toro, and Mads Mikkelsen. Gamers could be waiting for a little while longer as one of the actors recently shared some production updates regarding the game.

Mads Mikkelsen shares his latest experience with “Death Stranding”

Kojima Productions has been reportedly hard at work on “Death Stranding” ever since it was first announced last year. There were few instances that the game director shared some snippets about its production tools and goals, but that has been pretty much it. Hideo Kojima continues to keep the game under wraps possibly to keep gamers both excited and confused. However, during a recent conference held in South Korea, Mads Mikkelsen pointed out that they are still currently shooting content for the title.

According to the actor, it appears that Kojima wants the game to be “dynamic”. He described that the game director’s goal was to capture all possible facial expressions and movement.

The process was done in order for him (Hideo Kojima) to “morph it into whatever he wants” at a later time. The “Death Stranding” star also added that they were “not finished yet,” which definitely hints that its a long ways off before release.

Gamers can expect an excellent quality game once it is finished

Mikkelson also shared that their current attention to detail will definitely be noticed by gamers.

These nuances will be showcased by the quality of everything packaged in the final game. So far, the available trailers already flaunt what fans can expect when the title finally launches.

The graphics engine is still being tested

It appears that the ongoing shoots for motion-captured elements are not the only reasons for its delay.

The game’s Decima Engine, which handles everything from its graphics to its development, is still being tested by the developer. The proprietary engine developed by Guerrilla Games was also used by "Horizon Zero Dawn". Gamers have already tasted what the game engine can do, so imagine what more Kojima Productions can do with it given their allocated development schedule.

Vaporware speculations squashed by Sony

As with most games that have been away from the limelight for quite some time, rumors have started to spread that “Death Stranding” might not get released at all. However, Mads Mikkelsen was able to assure fans that development is ongoing and that Hideo Kojima is just very meticulous. Furthermore, Sony Interactive Entertainment America’s president, Shawn Layden, has confirmed that he was able to test a playable build of the new IP.