It's been a long time since we've last heard of Hello Games' "No Man's Sky," and it's for a very important reason; the developer is fixing a gaffe that seems to have tainted the positive reception of the game. Headed by founder Sean Murray, Hello Games is releasing the third update for the game called "Atlas Rising." The new update significantly allows players to travel to certain locations at a speed using the portals. Also, the main story of the game has been improved to bring more excitement and challenge to players.

Additionally, the Hello Games team have come together to launch the "Waking Titan," which tells the story of the "No Man's Sky" origin.

It is a dedicated exploration of the game that players can go to in order to interact with other players, explore more of the game and initiate other universal travels through the help of other players. The team thanked their fans for the positive response, indicating over 250,000 players who tried the game.

The origin of the story

Signing up and joining the "Waking Titan" rewards players with more understanding on the "No Man's Sky" game. For Sean Murray and the rest of the team, it is the fruit of their year long silence, the creation of a reward meant to their faithful fans. As stated on the page said: "You’ve traveled great distances both real and virtual, undertaken complex tasks, and explored the depths of simulation theory.

New friendships have been forged, and a tight-knit community has been created. Most importantly a cute hamster has a new home. You’ve become part of the No Man’s Sky origin story."

According to the game's official website, Atlas Rising is the third update following the release of Development Update in September 2016 and the Path Finder in March 2017.

"No Man's Sky" update 1.3 will arrive this week and its detailed patch notes are expected to be released on prior to the arrival of the live update. Apparently, the team's silence was devoted to studying the primary actions needed in order to fix the game.

The incident that led to negative comments

Over a year ago, Hello Games' "No Man's Sky" received the positive reception from fans based on what Sean Murray told and implied fans.

Unfortunately for the team, it was the total opposite of what was expected. The game experienced glitches, weak story line, and redundant challenges. It seems like Murray's team can't do anything right to fix the problem until they eventually kept quiet and stopped replying to inquiries.