Kickstarter backers for “Mighty No. 9” found themselves holding a copy of the game’s physical rewards, which are two years overdue, and yet it didn’t seem to end the multi-year debacle of its crowdfunding campaign. Instead, those physical items have a major issue that’s upsetting to backers – they’re not properly sized.

The screw up is all over social media – various images of the “Mighty No. 9” box began sprouting like mushrooms looking like a series of flat sheets with some assembly required. Here’s one posted by Twitter user @Isfet:

What’s up, Comcept?

When Keiji Inafune’s “Mega Man” spiritual successor “Mighty No.

9” launched its Kickstarter campaign four years back, Comcept, the developer of the game, promised its thousands of backers a full-color manual and a card box along with it. These backers pledged a whopping $60 only to realize what they paid for is a huge letdown.

It’s worth noting that the NES-style title is marketed as a downloadable title by the way, but some backers actually paid for a physical game box, as encouraged by Comcept. According to the developer, the retro-inspired box would make a valuable collector’s item.

Comcept gave backers two choices: the NES-style ones and boxes that look similar to Famicom’s. Inside would be full-color manuals, which were scheduled to arrive by April 2015.

Come 2017 and they finally shipped, and although the NEX-style box looked somewhat decent, the Famicom-esque ones were a bit of a disappointment.

While real Famicom game manuals fit inside real Famicom game boxes, “Mighty No.

9” has a larger manual that can’t. It does, however, fit in the NES-style English language boxes.

What’s next for 'Mighty No. 9'?

It’s not clear how something like this can go unnoticed. It’s bad enough that backers had to go through a couple of delays all these years, and somehow, the game managed to disappoint fans once again.

One thing the developer made clear from the very start, though, to be fair, is that the $60 tier still doesn’t come with a physical copy of the game.

When the game launched last year, it amassed terrible reviews and reports from Kickstarter backers that they were sent incorrect game codes. Comcept hasn’t said anything, but the purveyor of said goods, Fangamer, claims the developer hasn’t given them materials to actually produce shipments, Destructoid reported.

Some backers are still waiting for the 3DS and Vita versions of the game. Again, Comcept remains tight-lipped.